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Parties and Factions

Parties

A party is a named group of characters — usually the adventuring group.

Use a party to:

  • keep track of who is in the group,
  • add everyone to a map at once,
  • import a whole group into a campaign,
  • see the group's shared state in one panel.

Characters can belong to more than one party.

Factions

A faction is an organisation or allegiance: the Thieves' Guild, House Verrell, the town watch.

  • Characters and parties belong to factions.
  • Factions have relationships with each other — allied, hostile, neutral — which you define.

Factions are for tracking the political shape of your world. They do not enforce anything mechanically; they are a bookkeeping tool that keeps "who hates whom" somewhere other than your memory.

Each campaign has a default faction that characters join if you do not assign one.