Parties and Factions
Parties
A party is a named group of characters — usually the adventuring group.
Use a party to:
- keep track of who is in the group,
- add everyone to a map at once,
- import a whole group into a campaign,
- see the group's shared state in one panel.
Characters can belong to more than one party.
Factions
A faction is an organisation or allegiance: the Thieves' Guild, House Verrell, the town watch.
- Characters and parties belong to factions.
- Factions have relationships with each other — allied, hostile, neutral — which you define.
Factions are for tracking the political shape of your world. They do not enforce anything mechanically; they are a bookkeeping tool that keeps "who hates whom" somewhere other than your memory.
Each campaign has a default faction that characters join if you do not assign one.